uvMapp is a Camera based technique, for mapping the stage(multiple projection screens) coordinates into the scene(what we see) coordinates.
uvMapp is a revolutionary camera-based technique that automatically maps the stage (multiple projection screens) coordinates into the scene (what we see) coordinates. With this technique, auto geometry registration and picture blending can be helpful to our technical staffs, no more handful work is needed.
This solution addresses the common pain point of manual geometric correction - a time-consuming and labor-intensive process that requires skilled technicians to painstakingly adjust each projection screen.
Uses camera imaging technology to capture screen coordinates automatically.
Automatically aligns multiple projection screens without manual adjustment.
Seamless edge blending for smooth multi-projector displays.
Significantly reduces on-site setup time.
Minimizes manual grid adjustment work.
Supports complex multi-projector display systems.
Museum, exhibition hall, government digital showroom.
Outdoor shows, building projection mapping, theme parks.
Interactive VR, flight simulation, driving simulation.
IT classrooms, lecture halls, campus TV broadcasting.
| Camera Resolution | 1920x1080 (Full HD) minimum |
|---|---|
| Supported Projectors | DLP, LCD, LCoS projectors |
| Maximum Projectors | Unlimited (software defined) |
| Screen Types | Flat, curved, irregular surfaces |
| Video Source Types | Video playing, Network Video Stream, or Windows Desktop |
| Calibration Time | < 5 minutes per screen |
| Blending Method | Pixel-level edge blending |
| Operating System | Windows 10/11, Android |
Experience automatic geometry correction that transforms your projection setup.
Contact Sales Download Trial View Documentation